FANDOM


All Guardians follow the same stats growth patterns. There are fixed multipliers that you can use to derive a Guardian's max potential stats (both with and without Magic Stone boosts) from their level 1 stats for Cool Type.

Here is the Multiplier Table:

Growth Multipliers
Cool Ace Weak
Max Level no stones 2.5 2.75 2.25
Max Level with stones 3.0 3.25 2.75

These calculations are used in the templates for the Guardian pages on this wiki.

When the calculation result is not an integer, round it down to the nearest integer.

For Cool type Guardians
Max Stats = lvl 1 Cool stats x Cool Multipliers
For Ace type Guardians
Max Stats = lvl 1 Cool stats x Ace Multipliers
For other Types of Guardians
Max Stats of Boosted Attribute = lvl 1 Cool stats x Ace Multipliers
Max stats of Reduced Attribute = lvl 1 Cool stats x Weak Multipliers
Max stats of Normal Attribute = lvl 1 Cool stats x Cool Multipliers
Example
Ifrit lvl 1 Cool base HP = 1010
Calculations
Ifrit lvl 60 Cool max HP without stones = 1010 x 2.5 = 2525
Ifrit lvl 60 Ace max HP without stones = 1010 x 2.75 = 2777 (round down from 2777.5)
Ifrit lvl 60 Cool max HP with stones = 1010 x 3.0 = 3030
Ifrit lvl 60 Ace max HP with stones = 1010 x 3.25 = 3282 (round down from 3282.5)

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.